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Band Logo |
At the beginning of our music marketing project, we were separated into groups of 4 people.
Then, we were given a genre and song, which would be the foundation for our project. Everyone’s job was to create a band/artist or brand for the music given to us.
Our first task was to research information on record labels, genre and music marketing techniques artists and bands use to successfully become a stamp in the industry and place it in a music research chart. We found that many musicians – if not all of them – were using social media to promote their singles, albums and videos. Of course, this was expected given most companies and businesses rely on the internet to promote their products. It was clear to us that record labels now have a functional formula to market their artists more optimally: Social Media Interaction. We also found that a lot of bands use merchandise to sell their names, more often than their music. People buying merchandise from aesthetically appealing band logos and icons could lead to them checking said artists and bands’ music out. Although this isn't common, there's not a huge negative side. The labels who sell the merch are earning a profit, and are still marketing their bands; whether or not the consumers actually listen to the music.
The Ruthless Merch
Anyways, we found labels used different methods to promote artists, regardless of the evolving music industry. Methods range from using basic social media outlets and billboard ads, to selling Non-Fungible Tokens (NFTs) for exclusive products and free Virtual Reality concerts.
Our plan was formulated into four different steps. Step one was to create an image for our made up band, which consisted of finding a color scheme associated with the genre of Rock (our selected genre), the face of the band, and the overall vibe (which was portrayed by colors, shapes, texts, music, and other things associated with the band). Step two was to define marketing techniques we would use, whether it was social media, selling merchandise, creating a website, etc. The third step was all about finding the bridge that connects to the audience, which was facilitated by social media, contests for prizes and exclusive band merch/music, and touring. Our fourth and final step was defining the distribution routes we would deem viable for our group – Our choices were CDs, Streaming services and Vinyl.
The process of creating our brand image was relatively simple, we began brainstorming various ideas for the logo of the artist and what the music video should look like. We used the marketing information from the music research charts to help up along the process (i’ll add more to this later on). The whole group decided on a main theme/story that we liked the best, and we created a storyboard. The storyboard consisted of the main idea to the story, although we did change some small parts when we actually began filming the video. We decided on a name for the band – Which was The Ruthless – and the color scheme for the logo and websites. Our idea was to make the lead singer of the band play a boxer role in the music video. There were various shots of the boxer punching and training, which added on to the overall rock/badass look of our band. Our music video was heavily inspired by 80s boxing/motivational movies.
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Low angle shot of lead singer during the filming
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We set a date and time to meet at the park to film the music video. We followed the storyboard step by step at first, but our music video editor changed things up, which ultimately made the idea more music video-like. Although the sequence of shots and symbolism of the video morphed into something different, the concept remained the same.
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Wide shot of front man playing guitar for the music video |
During our post-production period, we managed to create various sources consumers/music fans could find our music and merchandise on. I was in charge of the website while the other group members worked on social media, merch and video editing. The website was supposed to give as much information about our band and our music as possible, without excessive visual information that could overwhelm site roamers. Firstly, we had an “about us” page that gave some information about who we were, as well as including our upcoming album date (promotion) and music video. Then, we created a tour and booking page for fans to buy tickets to our concerts as easily as possible. Finally, we added a contact page in case any artists, producers, labels, fans etc, want to contact us. For the social accounts, we also kept it very niche and simple to our genre. This included a red, black, gray and white color scheme, as well as multiple rock symbolism like: guitars, “rock on” fists and arrows. Our twitter page was more informational, while our Instagram was more promotional and interactive. Finally, we created exclusive merch with the band logo, and put them up for sale on all social media platforms, including our very own website.
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The Ruthless' Twitter
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Our final task was to present the marketing plan in class, and in my opinion, everyone had excellent, innovative and smart ideas. I believe my group did a very good job presenting, even though some of us were nervous at first.
In essence, it felt like the whole project opened a path of understanding for me. Marketing is all about attracting a customer or potential buyers to their wants and needs as efficiently as possible. This project gave us a pretty good foundation for that. For example, while we were building a brand for our music, we thought about what the average rock consumer liked, lived, listened to, how they dressed, their average age range, and more. I also find it important to also understand marketing from a psycho-social perspective. Using marketing as a tool may aid some to get a job more easily, hire genuinely interested individuals for a business, resolve complicated relationships, make more friends, influence people (Dale Carnegie much?), and other human activities that require persuasion. Overall, this project was very interesting to work on, and hopefully more of these will come in the future.